“Coingate” vs “I don’t even know”… the game world divided into two by Kim Nam-guk

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Looking at the controversy over Rep. Kim Nam-guk’s possession of the virtual currency ‘Wemix’, the Korea Game Society, there was a legislative lobby in the industry for the legalization of P2E, and an active movement to raise the price of Wemix coin based on this ‘community of interest’ was formed . claiming to have done it. Conversely, WeMade, the party involved, has never met Rep. Kim Nam-guk, and has never lobbied, and has started legal action. A truth battle is taking place. The society that raised the suspicion does not provide specific grounds and the truth must be revealed through an investigation, but voices of concern about the negative image it will have throughout the industry are growing.

Rep. Kim Nam-guk checking his smartphone. yunhap news

There are conflicting views within the game world regarding the controversy over the possession of billions of dollars in virtual currency ‘Wemix’ by Rep. Kim Nam-guk, who left the Democratic Party of Korea.

The Korea Game Society defines it as ‘Wemix Val Coingate’, which is a combination of illegal lobbying for the legalization of P2E (Play to Earn · Making Money with Games), and WeMade, which issued Wemix, said that it did not even know Congressman Kim, and filed a legal dispute . The truth battle is prolonging, such as taking countermeasures.

On the 19th, Jeonghyeon Wi, president of the Korean Game Society, held an emergency discussion on the subject of ‘Coingate from Wemix, Searching for Causes and Alternatives’ at Eroom Center in Yeongdeungpo-gu.

On the 10th, the president of the society reiterated the rumors of P2E game companies’ legislative lobbying, which was raised in a statement in the name of the game society. In a forum, the head of the society said, “I saw this incident and the invisible hand was sorted out in one shot,” and insisted that it was “a structure that leads to coins, P2E , and probability-type items.”

The president of the society explained that the ‘prohibition of currency exchange’ in Article 32 of the Game Act is the Achilles’ heel of the P2E industry, which makes it impossible to ‘earn money through games’. It is said that there was a legislative lobby that linked virtual currency to solve a long-cherished wish. In particular, Congressman Kim said P2ERegarding the fact that it owns a large number of related coins, the head of the society said, “It is believed that there must have been a movement in which lawmakers or aides who possess Wemix actively colluded to raise the price of Wemix.”

In response to these suspicions, WeMade announced on the 17th that it was groundless and sued the president of the society for defamation메이저놀이터.

However, on this day, the president of the society did not disclose specific evidence of illegal lobbying to the media. He said, “Investigation (related to legislative lobbying) is not our role,” and “(People’s Power) Rep. Ha Tae-gyeong made remarks proving this based on his own experience.”

Reporter Yoon Chang-won

Rep. Ha said on Facebook on the 12th, “At the time of the presidential election, the P2E policy almost entered the final pledge of Candidate Seok-yeol Yoon, but I, who was the special chairman of the game committee of the Election Countermeasures Committee, was barely excluded.” I received a lot of P2E legalization proposals from unknown sources .”

The chairman of the society said, “Through the prosecution’s investigation, it will be clearly revealed that I was right,” and mentioned that specific evidence would be provided in the investigation process. In order to identify ‘Coingate’, the president of the society must investigate whether the opposition lawmakers and their aides have invested in Wemix, and to secure records prior to coin listing, a search and seizure of Wemade’s headquarters is required, and virtual assets are incorporated into the institutional system. Efforts to do so should be supported.

Conversely, on the same day, WeMade CEO Jang Hyeon-guk directly greeted the members of the People’s Power Coingate fact-finding team who visited the headquarters and completely denied the connection with Congressman Kim and the suspicion of illegal lobbying.

Representative Jang explained, “I have never met Rep. Kim Nam-guk” or “I did not know the deal of Rep. Kim in the media.”

He also explained that he did not sell Wimix at a bargain price or sell it privately to lawmakers. When asked if he had personally met or attended the National Assembly, he answered “no”.

Jang said, “He also drew a line about the need for lobbying, saying that legislation “wasn’t a long-cherished project.”

Regarding the controversy that some coins were given to Congressman Kim free of charge through an airdrop method, he said, “Airdrop is a marketing promotion event to secure more users,” and “it is impossible to give it to a specific person.”

Wi Jeong-hyeon, president of the Game Society, is speaking at the ‘Wemix Val Coingate, seeking causes and alternatives’ discussion hosted by the Korea Game Society at the Irum Center in Yeongdeungpo-gu, Seoul on the 19th. yunhap news

It is a situation where claims of illegal lobbying and unfounded truth battles continue over the same issue, but the inside of the game industry looking at this is also complicated. An industry insider said, “Whether or not lobbying for compensation beyond general policy explanations existed is a different matter, and it is right to present a solid basis at the Game Society.” “he said.

Another official said, “In the end, the investigation will reveal who was right, but there are concerns that a negative image will be overlaid on even general companies that have kept their distance from virtual currency or speculative elements.”

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